News for hackers. Stuff that matters.
Re:What Can We Learn from Barnes and Noble's Surprising Turn... by alwayslikethis on Wednesday December 28, 2022 @06:58PM (#34167694)
This fundamentally does not work, because being able to copy is such an essential feature of electronic information. Think about it - you can never really "lose access" to information in the computer world unless you purposefully delete it completely, which cannot be realistically ensured.
Re:What Can We Learn from Barnes and Noble's Surprising Turn... by imtyler on Wednesday December 28, 2022 @07:11PM (#34167805)
I understand what's you're saying, that any digital scarcity is by design and therefore artificial.

But damn I wish my Steam library had a resale value.

Re:What Can We Learn from Barnes and Noble's Surprising Turn... by endgame on Thursday December 29, 2022 @02:35AM (#34170427)
As more games become unavailable for purchase (e.g., the recent nonsense Epic pulled with old Unreal games), it will.