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Re:What Can We Learn from Barnes and Noble's Surprising Turn... by jonhohle on Wednesday December 28, 2022 @06:25PM (#34167420)
This is the direction NFYs should have gone (could still go).

It would be great to be able to resell digital purchases, but that’s only on the consumer’s interest, so will never happen without an act of ${rule_making_body}.

Re:What Can We Learn from Barnes and Noble's Surprising Turn... by alwayslikethis on Wednesday December 28, 2022 @06:58PM (#34167694)
This fundamentally does not work, because being able to copy is such an essential feature of electronic information. Think about it - you can never really "lose access" to information in the computer world unless you purposefully delete it completely, which cannot be realistically ensured.
Re:What Can We Learn from Barnes and Noble's Surprising Turn... by imtyler on Wednesday December 28, 2022 @07:11PM (#34167805)
I understand what's you're saying, that any digital scarcity is by design and therefore artificial.

But damn I wish my Steam library had a resale value.

Re:What Can We Learn from Barnes and Noble's Surprising Turn... by endgame on Thursday December 29, 2022 @02:35AM (#34170427)
As more games become unavailable for purchase (e.g., the recent nonsense Epic pulled with old Unreal games), it will.