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Re:I liberate the ending to Minecraft from Microsoft and giv... by Jarwain on Thursday December 08, 2022 @05:24AM (#33906355)
It was reasonably public knowledge at the time, iirc. The dev team was not very big at launch.

That said, I'm kinda curious about what roles the other ~25 staff had in such a small team. HR and legal and such I guess?

Re:I liberate the ending to Minecraft from Microsoft and giv... by cobertos on Thursday December 08, 2022 @05:39AM (#33906449)
I'm super curious on this too. I imagine at least a couple community managers and a PR person. So much of game dev is your community. Maybe a branding artist. Web dev for the website/java applet integration. It sounds like they were pretty well structured capital wise so definitely someone in payroll/accounting. But that's _still_ not 25.
Re:I liberate the ending to Minecraft from Microsoft and giv... by Ekaros on Thursday December 08, 2022 @06:02AM (#33906608)
I suppose someone had to be running servers, payment systems and so on as well. It is not exactly trivial to distribute and process as many copies as they sold.