News for hackers. Stuff that matters.
Re:Designing Windows 95’s User Interface by robinsonb5 on Monday November 28, 2022 @02:06PM (#33778031)
Very true - I'm a little bit older, so I view the Amiga user interface as superior (at least in some ways - I describe it as "the feeling that you have the computer's full attention". Windows doesn't give me that even today.) - and also recognise how much Windows 95 borrowed from other systems. (RiscOS in particular)

It came as quite an eye-opener to me recently to realise younger people now entering the workforce view the mouse as an archaic input device.

Re:Designing Windows 95’s User Interface by 13of40 on Monday November 28, 2022 @03:24PM (#33779032)
> mouse

I was looking at Reddit the other day, on one of those r/flippingamazing type subs, and someone posted a picture of a disassembled mechanical mouse, to show off the wonders of 1900s engineering. I tell you I nearly spat out my false teeth. Had to take a Geritol to calm myself down.

Re:Designing Windows 95’s User Interface by Aeolun on Monday November 28, 2022 @11:10PM (#33783593)
What are we talking about when we say mechanical mouse? One with one of them balls in?
Re:Designing Windows 95’s User Interface by robinsonb5 on Tuesday November 29, 2022 @03:16AM (#33784946)
Yes indeed* - I still use and prefer those to this day: I like the extra weight and slight inertia that comes from the rolling ball. (It's OK, I know I'm a dinosaur!)

(* They're more correctly called opto-mechanical since the movement sensing is done by way of a slotted disc interrupting light beams.)