It doesn't matter anymore that you emotionally value, or want to emotionally value, human-made art more than AI-made art, if you can't distinguish the two except based on other people's representations of how it was made.
Unless you watched a (non-augmented) human make a piece of art, you have no assurance that a human didn't touch up an AI generated art piece or simply curate a collection of fully AI-generated art.
The same holds for AI art.
People will pay more for the original because it's rare.
If an artist who studied Van Gogh intensely made an original piece in Van Gogh's style, does it have equal artistic merit as one of Van Gogh's originals?
AI is just going to be another aspect of provenance, and if it's found out an art piece had AI used to make it, it won't be forgotten or ignored.
I find it similar to watching chess. AI/Chess engines will always be better than humans, but it's exciting to watch a human play to see what they can do.
For example, a woolen blanket made by my mother is much, much dearer to me than an equivalent woolen blanket made in a factory.
I see it very likely that certified-provenance human-art may command high prices in the future; but also for physical part, it's pretty trivial and doesn't have to be so posh and fancy - anything from street art to art galleries and art collectives/workshops.
The problem isn't for existing artists (except in terms of ethical issues)—it's for new/budding artists, who will have to contend with challenges to the authenticity of their work. How can they prove that they put their blood and sweat into making a piece of artwork by hand when an AI could've generated something equally passable?
The art is always human-made. Missing attribution doesn't mean "machine made it". Humans developed the AI, ran the AI, created the training data, picked the non-horrible sample from the output, etc.
Whatever line you draw will leave several canonical figures on the wrong side of it. Maybe that's OK and you'll draw your line in the sand. Just don't pretend it's a non-controversial consensus.
I find "what is art" discussions impossible to resolve and untangle from prejudices and biases. The least problematic answer I've found comes from John Carey, paraphrasing: "art is whatever someone has decided it to be". In other words, if I decide something is art, then it is.
The problem shifts slightly to a more interesting way to pose this question: why some art has more value than some other art (or even "does some art has more value than some other art")? Equally difficult to resolve but more prone to highlight prejudices and biases mentioned above.
I'm curious about the possibility of the commissioner role for this situation.
From my point of view, the AI is the artist and prompting an AI to produce a specific image is akin to commissioning an artwork.
I think we are beyond human agency, and creation of art is reduced to the simpler constituents, the roles of artist and (if there is one) commissioner. The request to make an artpiece can also come from an AI.
Also, we're comparing an art 150 years in the making (with its schools, philosophies, heroes) with one in its infancy.
Oh, for sure. As for the rest, well I might've also missed the whole writing prompt thing. But I've always felt as if reverse engineering the thing.
Would you say the same of general intelligence? IE, general intelligence (artificial or otherwise) requires an agent?
But does that make it more artistic than something generated by AI which was coaxed out by a human applying their expertise?
When I started doing this, I was uncomfortable thinking of myself as the author of the image in any way. I'm okay with it now. There's some skill I am expressing, even if not much, and I am connecting with an audience.
I feel like the majority of "art" we consume falls in the second category.
As a historical note, this argument is over 50 years old. In 1965, an engineer at Bell Labs generated pseudo-random artworks inspired by famous artist Piet Mondrian. He found that a) people couldn't tell if the artwork was generated by Mondrian or the computer, and b) people generally liked the computer's art better.
https://www.historyofinformation.com/detail.php?entryid=4437
To take a selfie, human intervention is minimal: someone decides they want to take a selfie; take dozens of them, pretty much at random; choose one they like; publish it.
Similarities with the stable diffusion process are striking. And yet, could you consider a selfie "artistic"? Are all selfies artistic? What if Annie Leibovitz or Marina Abramovic take a selfie?
What if Marina Abramovic generates a million images of a rabbit with stable diffusion and papers a whole warehouse with them? Is this art?
Edit: syntax.
https://www.npr.org/sections/thetwo-way/2017/09/12/550417823...
But most selfies probably aren't high value art.
If Marina Abramovic were to take a bunch of selfies, or generate a bunch of AI images, and exhibit them, that might be considered high value art. A famous artist can literally tape a banana to a wall and it'd be considered high art:
https://www.vogue.com/article/the-120000-art-basel-banana-ex...
> txt2img prompt crafting is a bit of an art in its own right, as getting the model to spit out what you want isn’t always trivial.
I don't find the output images from a lot of "AI" art to be artistically interesting because an "AI" made them. The output might be novel, or even kind of surprising, but still just the output of code. Someone might say the code of an "AI" art machine could qualify as art. I often find the txt2img prompts artistic in a way that the output images lack, because they are representative of human imagination, often like surreal poetry, or like musique concrete, cutting and pasting segments around on a tape. This is not to deny that the output of "AI" art is impressive. It is, frankly. But as a matter of machine, computational, output rather than human artistic merit.
It comes down to a simple thing: if you showed me two images and you told me a human made one, and "AI" made the other, I will always find the former artistic in a way that I would never find the latter.
This is also not to touch on the licensing issues that arise from these tools. That's its own knot to untangle.