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Re:Friday Facts #371 - Apple Silicon by simonebrunozzi on Friday November 25, 2022 @10:52AM (#33743478)
What's their story? Are they simply an independent studio? Is there VC-money involved?
Re:Friday Facts #371 - Apple Silicon by codeflo on Friday November 25, 2022 @11:01AM (#33743597)
If you don't insist on setting up your company in the most expensive city on the planet, you might not need VC money to set up a competent dev team.
Re:Friday Facts #371 - Apple Silicon by waboremo on Friday November 25, 2022 @11:09AM (#33743696)
You don't need VC money, but if you want to set up a dev team at all you do need some substantial capital.

But that's not what happened here, it wasn't really a choice of location or funds. It was a passion project that went viral.

Re:Friday Facts #371 - Apple Silicon by izacus on Friday November 25, 2022 @11:17AM (#33743793)
They just ported their game to Switch (another ARM platform) so once they did the legwork to make code decently arch and GPU API independent, porting to macOS probably isn't a massive overhead.
Re:Friday Facts #371 - Apple Silicon by Therenas on Friday November 25, 2022 @11:01AM (#33743598)
No VC money, just three people developing a game they‘d like to play themselves, and it grew organically from there, financed by the money made from selling the game.
Re:Friday Facts #371 - Apple Silicon by BlueTemplar on Friday November 25, 2022 @11:03AM (#33743616)
They got 22k€ from a crowdfunding in 2013 :

https://www.indiegogo.com/projects/factorio#/

IIRC sold more than 3 million copies by now ?

P.S.: The evolution of trailers over the years is quite something :

2013 : https://www.youtube.com/watch?v=V1qOCAM9Syw

2014 : https://www.youtube.com/watch?v=9yDZM0diiYc

2016 : https://www.youtube.com/watch?v=DR01YdFtWFI

2020 : https://www.youtube.com/watch?v=J8SBp4SyvLc