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Re:Porting 58000 lines of D and C++ to jai, Part 0: Why and How by renox on Thursday November 24, 2022 @04:07PM (#33736241)
I work in telecoms, we do care a lot about latency, HFT guys are the same. Some parts use FPGAs instead of normal hardware due to the low latency requirements!

OTOH I remember when one man doubled the framerate of a Nintendo game: apparently not all game developers care so much if they leave so much performance unused..

It isn't a contest you know..

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