Re:Porting 58000 lines of D and C++ to jai, Part 0: Why and How
by renox on Thursday November 24, 2022 @04:07PM
(#33736241)
I work in telecoms, we do care a lot about latency, HFT guys are the same.
Some parts use FPGAs instead of normal hardware due to the low latency requirements!
OTOH I remember when one man doubled the framerate of a Nintendo game: apparently not all game developers care so much if they leave so much performance unused..
OTOH I remember when one man doubled the framerate of a Nintendo game: apparently not all game developers care so much if they leave so much performance unused..
It isn't a contest you know..