Re:Porting 58000 lines of D and C++ to jai, Part 0: Why and How
by renox on Thursday November 24, 2022 @04:07PM
(#33736241)
I work in telecoms, we do care a lot about latency, HFT guys are the same.
Some parts use FPGAs instead of normal hardware due to the low latency requirements!
OTOH I remember when one man doubled the framerate of a Nintendo game: apparently not all game developers care so much if they leave so much performance unused..
It isn't a contest you know..
never in my 30-year career have I witnessed a single game or emulator developer STOP caring about these things.
> I think I’ve never heard someone romanticize a profession as hard as what you’ve done here.
Go fuck yourself. it isn't me romanticizing, it's you thinking you know more than others by default, and outright dismissing the viewpoint of others. go away from me and stay away.