Re:Bevy 0.9: data oriented game engine built in Rust
by _cart on Saturday November 12, 2022 @08:29PM
(#33579012)
Server side rendering is interesting because Bevy uses GPU apis for rendering, and finding servers with GPUs is harder. But we do support "headless" rendering to images without a window, and there are CPU-only shims that implement GPU apis.
As for the web-based scene editor, Bevy is perfect for that scenario. We already have good WASM support, and we'll be building our own scene editor directly in Bevy.
As for the web-based scene editor, Bevy is perfect for that scenario. We already have good WASM support, and we'll be building our own scene editor directly in Bevy.