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Re:Bevy 0.9: data oriented game engine built in Rust by _cart on Saturday November 12, 2022 @06:09PM (#33578137)
This is already possible if you control the mesh UVs and/or the shader (both in 2D and 3D). In Bevy 0.9, in 2D sprites can now define the bounds of the texture they want to display.

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