Re:Twitter to start layoffs -internal email
by PuppyTailWags on Thursday November 03, 2022 @10:17PM
(#33461080)
Forcing people to work over weekends, 84 hour weeks, finding any excuse to make them quit or fire them "for cause" like making them print their code out physically? The end of the year is coming. It's supposed to be the holidays soon. Thanksgiving is in like 3 weeks. C'mon, dude.
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Re:Twitter to start layoffs -internal email
by jef_leppard on Thursday November 03, 2022 @10:38PM
(#33461302)
Just so. Some big Grinch energy coming from one of the wealthiest people on the planet.
Re:Twitter to start layoffs -internal email
by abledon on Thursday November 03, 2022 @11:45PM
(#33461879)
Having employees pull 80+ hr crunch time is common in the AAA game industry... whats so bad about it happening for a few weeks at twitter?
Re:Twitter to start layoffs -internal email
by gizmo385 on Thursday November 03, 2022 @11:58PM
(#33462019)
> Having employees pull 80+ hr crunch time is common in the AAA game industry
You say that as if the working conditions in the AAA game industry _aren't_ widely regarded as horrible...
Crunch happening in the games industry isn't a defense of it happening elsewhere. It shouldn't be happening in the games industry either.
Re:Twitter to start layoffs -internal email
by lawn on Thursday November 03, 2022 @11:51PM
(#33461953)
Having then pull 80+ weeks is bad no matter where it is.
The game dev work environmental is notoriously shitty, that doesn't make it okay to make it shitty elsewhere.
Re:Twitter to start layoffs -internal email
by waaveshine on Thursday November 03, 2022 @11:51PM
(#33461950)
Yes it is common in the gaming industry. That is not a good thing nor a justification for it happening elsewhere.