They called it something else, they make you use different credentials, but it’s all Facebook on the backend.
Are we talking about the same Meta company that owns Facebook?
> they -removed- Facebook login
Which they added in the first place, much to the dismay of literally everyone.
[1] https://www.forbes.com/sites/kateoflahertyuk/2020/01/21/appl...
Like meta, I also agree that Apple will be a double edged sword for XR. On the positive side, Apple will help the masses understand the potential of XR beyond gaming, and the M chips blow everything away. On the negative side, only we’ll be able to afford a $3000 XR Apple headset which will save meta’s XR related effort since they’re the affordable option. They’re scared of if, but whether or not Meta realizes it, meta needs that Apple headset to release
Like they were for MP3 players, Smartphones, expensive headphones and Smartwatches?
Yes, I use Android.
Google is one-off $25 to publish on their store, but running your own code via sideload is free.
I'm sick of people criticizing Apple's walled garden. It's the primary feature of Apple products. It's what makes them what they are. If you don't like it, just buy something else. No one is forcing you to buy Apple if you don't like the walled garden. Many people like it and I'm amazed that there are so many people that don't understand that.
Apple will lock down the hardware and increase prices, and that doesn't benefit consumers if other companies follow suit.
Facebook may be 'toxic' but the Meta is cheap, amazing, supports Air Link for PC, even has cross-play (buy a Quest game, play it on PC at better graphics). Privacy options, they -removed- Facebook login, you can sideload apps. Tacit support for modding games like Beat Saber.
Apple would turn their headset into a walled garden with no ability to run custom apps and definitely no Air Link. Try to mod a game and get banned.