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Re:CD Projekt is remaking the first Witcher game in Unreal E... by serf on Thursday October 27, 2022 @02:36PM (#33361980)
>don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game.

absolutely. whenever a friend is playing anything with specific shader/specular/lighting styles I always yell "Unity!" while watching him. I'm generally dead-on accurate with those guesses. It's definetly not coincidence at this point; there is some default behavior or lighting gimmick I can generally always cue in on with regards to Unity. I think it's their style of specular lighting glow that gets painted onto way too many things by most creators.

I don't use the engine myself, so I can't tell you exactly what it is I hone in on, but I can for most titles.

Re:CD Projekt is remaking the first Witcher game in Unreal E... by redox99 on Thursday October 27, 2022 @03:22PM (#33362688)
Default post processing and anti aliasing are usually dead giveaways.
Re:CD Projekt is remaking the first Witcher game in Unreal E... by hbn on Thursday October 27, 2022 @03:59PM (#33363174)
There's always been something about the Source engine that felt distinctive. The lighting and physics feel weird and creepy.
Re:CD Projekt is remaking the first Witcher game in Unreal E... by nmfisher on Thursday October 27, 2022 @10:45PM (#33366979)
Given how poorly XCOM ran, I was convinced it was written in Unity. Eventually looked it up one day and nope, Unreal.

Great game though.