Re:Gamification Affects Software Developers: Cautionary Evid...
by TDiblik on Monday October 24, 2022 @02:04AM
(#33313382)
I feel like companies don't use Github as much as individuals. I've seen Azure DevOps used a lot, Gitlab right behind that, Bitbucket as a third option, however I've yet to work for company using Github organizations. And I don't blame them tbh, Github for organizations, has less feafures, but costs a ton more than other alternatives. Other thing i've notices is that sometimes, bigger companies have special deals with Microsoft, that for example include some Azure DevOps features for free.
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Re:Gamification Affects Software Developers: Cautionary Evid...
by feoren on Monday October 24, 2022 @03:12AM
(#33313776)
Do the non-programming vice presidents at these companies know that you don't need a 3rd party host to use Git? That literally a networked file share is enough (assuming a decent VPN)?
Oh, what am I saying, they're mid-level management. Of course a bloated paid solution involving a 3rd party vendor wins over simplicity. Otherwise they'd be out of jobs!
Re:Gamification Affects Software Developers: Cautionary Evid...
by hoseja on Monday October 24, 2022 @06:09AM
(#33314736)
Some of the hosts have significant added value. (And you can self-host them.)
Re:Gamification Affects Software Developers: Cautionary Evid...
by pferde on Monday October 24, 2022 @06:24AM
(#33314840)
I know of at least three huge, multi-national corporations using Github extensively - either via separate, protected orgs and repos directly on github.com, or a separate Github Enterprise instances on their own domains.