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Re:A chill driving game with procedurally generate scenic la... by anslo on Sunday October 23, 2022 @01:34PM (#33308647)
Interesting idea - I could try implementing this experimentally
Re:A chill driving game with procedurally generate scenic la... by xeonmc on Sunday October 23, 2022 @01:40PM (#33308690)
Or alternatively, have ijkl serve 75% weight and esdf serve 25% weight. Then you can achieve 100%, 75%, 50%, and 25% combinations using both hands.