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Re:A chill driving game with procedurally generate scenic la... by consumer451 on Sunday October 23, 2022 @01:21PM (#33308542)
I have a keyboard steering related question. I like key control, but I do find the on/off nature of keyboard turning to be lacking.

First let's move WASD over to the right by one key, so ESDF.

E and F would now turn slightly.

Now let's add A and G and assign those to more extreme turning.

Is there any driving game which has done this, or at least has some sort of configurable system where it could be tried? I assume it has to exist somewhere if it is at all usable.

Re:A chill driving game with procedurally generate scenic la... by anslo on Sunday October 23, 2022 @01:34PM (#33308647)
Interesting idea - I could try implementing this experimentally
Re:A chill driving game with procedurally generate scenic la... by xeonmc on Sunday October 23, 2022 @01:40PM (#33308690)
Or alternatively, have ijkl serve 75% weight and esdf serve 25% weight. Then you can achieve 100%, 75%, 50%, and 25% combinations using both hands.
Re:A chill driving game with procedurally generate scenic la... by nomel on Sunday October 23, 2022 @05:59PM (#33310698)
> but I do find the on/off nature of keyboard turning to be lacking.

This may interest you: https://aimpad.com/

> Aimpad® patented technology adds full analog movement control to the traditional WASD keyboard layout

Re:A chill driving game with procedurally generate scenic la... by Karawebnetwork on Wednesday October 26, 2022 @09:53AM (#33343710)
Does this require software at all?