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Re:A chill driving game with procedurally generate scenic la... by Kkoala on Sunday October 23, 2022 @10:09AM (#33307135)
Nice, looking great. Roadster feels like a super heavy electric car though :D

Controller support would be great. Or I wonder if there is already some way to map the controller inputs? Browser extension maybe

Re:A chill driving game with procedurally generate scenic la... by anslo on Sunday October 23, 2022 @10:12AM (#33307161)
I've heard it's mappable on a steam deck, but I don't know about others. Controller support is one of the most-requested features, so I'll be trying to work on it this coming week. Thanks!
Re:A chill driving game with procedurally generate scenic la... by quasarj on Sunday October 23, 2022 @04:28PM (#33309979)
Excellent! Yes, it would be much more chill if I didn't have to use keyboard steering :)
Re:A chill driving game with procedurally generate scenic la... by MrFoof on Sunday October 23, 2022 @11:49AM (#33307841)
Well, the roadster is also a 2+2 coupe reminiscent of a 5th generation Chevrolet Camaro, which is ~3860lbs (1750kg) for a V8.

A roadster would be a 2-seat convertible (no C-pillar), like a Mazda MX-5 (Miata) or a Porsche Boxster.