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Re:Amsterdam looks *incredibly* realistic in the new Call of... by pprotas on Saturday October 22, 2022 @09:32AM (#33298164)
Are you comparing 1 frame of a still that hasn't been rendered in real-time to a video game that is being dynamically rendered at at least (I hope) 30 frames per second?

> you can still clearly see it's a computer game

I'll give you that, but we are comparing this footage to footage of other video games from the past. Can you name a video game that looks more realistic than this? Maybe some of those realistic racing games I guess, but that is a different type of video game. My point is: currently, this is as close as we get to real-life, no? Sure, it can be better (and it probably will be in the future), but I'd say this ranks pretty high.

Re:Amsterdam looks *incredibly* realistic in the new Call of... by riffraff on Saturday October 22, 2022 @09:48AM (#33298277)
I think people are reacting to the tweet saying

> almost can’t believe this is a video game

Hyperbole is fine but it does tend to cause backlash.

Re:Amsterdam looks *incredibly* realistic in the new Call of... by nine_k on Saturday October 22, 2022 @10:58AM (#33298825)
It's a video game, that is, it renders in real time on hardware costing a couple thousand dollars max.

It's not trying to look impeccably realistic cinema level CGI, but it's damn impressive given the limitations of a video game, and of gaming hardware.

Re:Amsterdam looks *incredibly* realistic in the new Call of... by themitigating on Saturday October 22, 2022 @11:04AM (#33298882)
Is that really hyperbole considering the quality?
Re:Amsterdam looks *incredibly* realistic in the new Call of... by rcarr on Saturday October 22, 2022 @12:18PM (#33299598)
I agree. I wouldn’t even say it’s backlash it’s just debugging out loud.

HN users want to test how true a statement is because when you’re coding a program, any edge cases that prove your code wrong can literally break everything. I think that begins to rub off on how you perceive all kinds of propositional statements in other areas.

Re:Amsterdam looks *incredibly* realistic in the new Call of... by shaded-enmity on Saturday October 22, 2022 @09:55AM (#33298333)
Yeah, it's much, MUCH different to have those vistas unfold in front of your eyes at smooth 144 fps while you have control over the movement and everything compared to hyperanalizing 1 still frame or a sequence of frames with no real control.
Re:Amsterdam looks *incredibly* realistic in the new Call of... by treis on Saturday October 22, 2022 @12:10PM (#33299504)
All of these demos look way better than the one in the OP:

https://www.youtube.com/watch?v=gi_RW2ofkFY&ab_channel=Gamin...