Re:Amsterdam looks *incredibly* realistic in the new Call of...
by danielvaughn on Saturday October 22, 2022 @09:15AM
(#33298067)
NPC motion is where I think graphics technology should be focused. Environmental detail is more than sufficient. It's actually now an uncanny valley because the environment looks so realistic, and it is jarring to see unrealistic human movement. It pops out a lot more and looks way out of place.
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Re:Amsterdam looks *incredibly* realistic in the new Call of...
by stackbutterflow on Saturday October 22, 2022 @09:21AM
(#33298106)
I don't think I want to be able to shoot at what my brain would perceive as real people.