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Re:The Commodordion by aasasd on Saturday October 22, 2022 @04:02AM (#33296402)
Probably ‘.kkrieger’ would be a more-current inspiration, though it's almost twenty years old itself: https://en.wikipedia.org/wiki/.kkrieger

My uneducated guess is that perhaps these days the current-est thing is proper voxels (not Minecraft's “voxels”) and lots of shaders on top. But then again, this endeavour doesn't really differ from just making experimental game engines.

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