Re:SimulaVR Has Been Subpoenaed by Meta Platforms, Inc
by whimsicalism on Thursday October 06, 2022 @12:33PM
(#33110441)
Right, so you can imagine this evidence would be useful to Meta if the boundaries were drawn differently than how you are imagining.
Re:SimulaVR Has Been Subpoenaed by Meta Platforms, Inc
by mlyle on Thursday October 06, 2022 @12:41PM
(#33110588)
At the same time, you can imagine that SimulaVR wants to assert "we are not proof META isn't a monopoly". Further, they probably don't want to provide key market information that could aid an aggressive monopolist from leveraging their way into SimulaVR's space.
Re:SimulaVR Has Been Subpoenaed by Meta Platforms, Inc
by vineyardmike on Thursday October 06, 2022 @02:00PM
(#33111664)
Simula may not want to hurt meta (a competitor) when that competitor is burning billions in cash to prop up a VR market. They may benefit from a growing consumer awareness and UX research.
> Meta pretty clearly intends to compete not just in the gaming VR space but to have general purpose and professional use VR Headsets. Likely all that will come from this is a few internal graphs which include Meta as a competitor in the space.
Part of the antitrust action is determining the boundaries of the market.
If company A has a monopoly in market X, and company B competes in related market Y, ... the fact that company A intends to enter market Y does not mean company B is preventing company A from having a monopoly in market X. (But if X and Y are the same market, they are!)