Re:We Burned Down Players’ Houses in Ultima Online
by Kiro on Tuesday October 04, 2022 @05:49AM
(#33078203)
There's no difference between a Minecraft server implementing moderation policies and an MMO implementing them. The self-moderation we're talking about would be on an individual level.
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Re:We Burned Down Players’ Houses in Ultima Online
by xani_ on Tuesday October 04, 2022 @07:27AM
(#33078884)
a minecraft server yes, but this is forcing same set of rules to every server
Re:We Burned Down Players’ Houses in Ultima Online
by Kiro on Tuesday October 04, 2022 @08:14AM
(#33079236)
That's not what we're talking about though.
Re:We Burned Down Players’ Houses in Ultima Online
by fastball on Tuesday October 04, 2022 @09:07PM
(#33089671)
Yes it is, we're discussing moderation coming from a single source vs moderation from many different sources.
Re:We Burned Down Players’ Houses in Ultima Online
by Kiro on Wednesday October 05, 2022 @06:01AM
(#33093372)
We are not. We are discussing moderation vs no moderation (i.e. where you need to block every troll yourself).
Re:We Burned Down Players’ Houses in Ultima Online
by fastball on Thursday October 06, 2022 @11:38PM
(#33117162)
> people can do their own moderation, instead of relying on a central entity which makes the same broad rules for everyone
"People doing their own moderation" includes a community of people who get together, appoint moderators, and enforce their own rules.
Re:We Burned Down Players’ Houses in Ultima Online
by Kiro on Saturday October 08, 2022 @06:45AM
(#33131244)
Moderation on Minecraft servers are done by admins, just as it's done on MMOs. Both controlled by a central entity. What is the difference?
The people appointing moderators are part of the central entity, unless you mean that the trolls being muted also have a say in it. Show me one such server that is not a tiny one with just a bunch of friends, where moderation is not needed anyway.