Re:Why modern software is slow
by barbariangrunge on Friday September 30, 2022 @01:13PM
(#33037603)
When I'm working on a web project, like my "PlotBinder" WIP, I spend way more time trying to hit 60fps than I do in my game(s). Adding little css animations or transparent overlays cut the framerate down to 40fps on my old laptop until I tinkered for a while with it and made some compromises. The way pages render on the web is finnicky to optimize for.
Well now, "most games" will take longer than 3-7 seconds to load. That's fair - they're doing a lot more than websites!
Most websites also render frames in less than 17ms.