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Re:Why modern software is slow by PaulDavisThe1st on Friday September 30, 2022 @12:49AM (#33031095)
Yes, but the editors are (to the best of my understanding) not written using the same software techniques as the games themselves.
Re:Why modern software is slow by byw on Friday September 30, 2022 @01:49AM (#33031432)
Don't know about the others, but I think Godot's editor is built using its own in-game UI system.
Re:Why modern software is slow by HideousKojima on Friday September 30, 2022 @10:15AM (#33035117)
And Godot's editor is very snappy and responsive
Re:Why modern software is slow by PJB3005 on Friday September 30, 2022 @04:16AM (#33032338)
UE5's editor is completely built in the engine's native UI toolkit, Slate.
Re:Why modern software is slow by ehnto on Friday September 30, 2022 @01:21AM (#33031301)
No not all of them. The godot game engine editor is built in the godot game engine though so that is interesting.