Re:Why modern software is slow
by PaulDavisThe1st on Friday September 30, 2022 @12:49AM
(#33031095)
Yes, but the editors are (to the best of my understanding) not written using the same software techniques as the games themselves.
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Don't know about the others, but I think Godot's editor is built using its own in-game UI system.
Re:Why modern software is slow
by HideousKojima on Friday September 30, 2022 @10:15AM
(#33035117)
And Godot's editor is very snappy and responsive
UE5's editor is completely built in the engine's native UI toolkit, Slate.