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Re:The Sad State of Debug Performance in C++ by Night_Thastus on Monday September 26, 2022 @03:30PM (#32987213)
For a couple months I had no functioning debugger and was left with only Printf's. I do not ever desire to go back to that. It is far too painful. I think my time to find issues likely was 4x+ longer than before.

Some programs simply have too much state, too complex of structures (for performance or memory reasons), or very long runtimes to reasonably debug purely with prints.

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