I have screenshots from the billing system, and I can easily prove that.
> It's easy to attribute low sales to piracy, when in fact people do not buy books, period.
The fact you're saying "period" means you're not ready to listen, but like to stick to your point of view. This will only affect your ability to see the truth.
Unless the billing system tells you explicitly "you see the lack of people here compared to last month/year/some other time period? well, we actually possess the technology to find out who these potential people would have been, so we reached out to them and asked if they were going to buy your book. they all said 'yes, but not anymore, since I can now pirate it' and that's why your book stopped selling as well as before", how can you be sure you were going to make that money?
https://www.comicsbeat.com/just-how-accurate-is-bookscan-any...
https://countercraft.substack.com/p/no-most-books-dont-sell-...
Most book authors simply don't make money from books. Especially if it's a technical book.
I can't imagine the only good studies being on games. I'm sure similar studies for other forms of entertainment/art exist too. Games are also harder to pirate, and has its own problems that are virtually non-existent for books.
And if we were to go down that route, we can further divide the affected people into publishers, authors, book stores etc. and only then can we figure out how the moral compass of each of us is really adjusted :)
Big movie studios/publishers making billions of dollars? Hard to feel sorry for them.
Indie authors/studios? I definitely have a soft spot for them.
How do you know how much you're losing?
From [0]:
> The average U.S. book is now selling less than 200 copies per year and less than 1,000 copies over its lifetime.
It's easy to attribute low sales to piracy, when in fact people do not buy books, period.
0: https://ideas.bkconnection.com/10-awful-truths-about-publish...