Re:Dolphin Progress July and August 2022
by teruakohatu on Wednesday September 14, 2022 @11:37PM
(#32846677)
It emulates a completely different architecture to the Switch, the Wii was really just an updated and more powerful Gamecube.
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Re:Dolphin Progress July and August 2022
by lucasyvas on Wednesday September 14, 2022 @11:42PM
(#32846712)
This I'm aware of! From what I heard Switch is even easier due to better availability of documentation surrounding the Tegra chips.
I doubt a different architecture would stand in the way of some of these people. Wizardry :)
Re:Dolphin Progress July and August 2022
by Jasper_ on Thursday September 15, 2022 @03:35AM
(#32848443)
eh, as a former contributor to Dolphin, and a current game developer who has worked on the Switch, I'd say Dolphin has it quite a bit easier easier -- the GX API maps pretty well to modern GPUs, the lack of programmability means shader recompilation & reverse engineering is far from as big an issue, and Dolphin doesn't have to implement from scratch a giant OS and all of its services.