Re:Dolphin Progress July and August 2022
by Kyrio on Thursday September 15, 2022 @05:28AM
(#32849279)
I feel like the Yuzu project is just as exciting, they make progress reports just like Dolphin and it's always a pleasure to read. It might not have the level of polish of Dolphin, but give it time.
I can't speak about the other major Switch emulator, Ryujinx, because I haven't used it much. They're just as enthusiastic though, and also write regular progress updates.
Re:Dolphin Progress July and August 2022
by teruakohatu on Wednesday September 14, 2022 @11:37PM
(#32846677)
It emulates a completely different architecture to the Switch, the Wii was really just an updated and more powerful Gamecube.
Re:Dolphin Progress July and August 2022
by lucasyvas on Wednesday September 14, 2022 @11:42PM
(#32846712)
This I'm aware of! From what I heard Switch is even easier due to better availability of documentation surrounding the Tegra chips.
I doubt a different architecture would stand in the way of some of these people. Wizardry :)
Re:Dolphin Progress July and August 2022
by Jasper_ on Thursday September 15, 2022 @03:35AM
(#32848443)
eh, as a former contributor to Dolphin, and a current game developer who has worked on the Switch, I'd say Dolphin has it quite a bit easier easier -- the GX API maps pretty well to modern GPUs, the lack of programmability means shader recompilation & reverse engineering is far from as big an issue, and Dolphin doesn't have to implement from scratch a giant OS and all of its services.
Some exist, but I have to say Dolphin just hits different. There is a shocking amount of enthusiasm for that project and that gaming era.