> The EU average energy consumption of data traffic depends on the distribution of mobile networks used for cellular data traffic. The Ericsson mobility report also provides information on the type of smartphone subscription. This data is summarised in Table 3. We make the assumption that the distribution of the total data-use over the different mobile networks is the same.
According to their numbers, 2G would account for nearly two thirds of total mobile energy use, which probably should've made them question their assumptions.
Which I have absolutely zero idea what use that ratio even could have, let alone be important enough for an entire spreadsheet. But it certainly is complete garbage for calculating the energy cost of data transfers.
(well, infrastructure kWh/GB calculated that way could be interesting, but still utterly useless for calculating a marginal energy cost)
[1] https://theshiftproject.org/wp-content/uploads/2019/10/Lean-...
The rest of your comment is spot on but in the spirit of similar accuracy it's worth noting that that 250GB on the drive isn't how much is actually transferred.
That said, while I'm sure energy improvements have happened and those numbers aren't correct I do think there's something to consider in the full equation of sheer number of pieces of equipment between you and the server.
If we assumed 1wh per device per GB, that could sometimes be 10-20wh just for routers on your path. That doesn't include switches at the destination, server energy usage, etc. I have no idea what the number actually is on a per GB basis but just using that sample assumption as a way of illustrating that it could add up quite quickly. I suspect in reality it's nowhere near 1wh per device per GB transferred for routers, as even reasonably efficient consumer routers are 5-15W devices.
Also, any section of the network that's at full throughput all the time, and just evenly divides that throughput amongst users as it gets more load is not going to consume /any/ more power per GB no matter how many requests you throw at it.
If it's at full throughput, you can't throw more load at it (well, smaller packets is more load than larger packets for the same throughput).
If everyone attempted to double their bandwidth usage tomorrow, then yes equipment is going to have to be upgraded. (Although even that could be a case of upgrading equipment that provided N throughput and cost Y watt hours before to newer equipment that provides 2N throughput, and still costs Y watt hours)
I don't believe their numbers. They say that data use over wi-fi consumes 150 watt-hours per gigabyte transferred, or 220 watt-hours per gigabyte when including the energy used in data centers.
Downloading Call of Duty: Black Ops Cold War, at 250 GB [1], would consume 37.5 to 55 kilowatt hours depending on whether you use the lower or upper figures. That's more energy than you need to fully charge a Nissan Leaf. Watching 8k video on YouTube can transfer up to 22.5 GB per hour [2]. At 220 watt-hours per GB transferred that implies 4,950 watts of power -- comparable to running a large air conditioner or an electric oven. If data transfer really had these huge power demands, you'd see electrical brownouts whenever a hot new streaming series debuts.
When I've investigated reports like this before, the flaw of the methodology is usually something like:
1) Take a well-sourced megabits-per-watt study of networking equipment that somebody published long ago -- say, in 2003.
2) Measure today's data consumption.
3) Multiply the 2022 data consumption number by the 2003 energy intensity number. Get a huge result.
Figuring out what happened in step 1 can be difficult because of indirect citations. A current paper will cite "Davy, 2018" but you look at the Davy references and it's getting numbers from "Smith, 2012" while Smith sources from "Chu, 2008" and Chu finally references the person who measured it: "Graham, 2003."
[1] https://gamerant.com/pc-games-file-size-hd-space-biggest-hug...
[2] https://www.androidauthority.com/how-much-data-does-youtube-...