Re:Show HN: Mini Metroidvania in 13KB of JavaScript
by aroman on Wednesday September 14, 2022 @04:26AM
(#32834558)
the main challenges facing web games are:
1. hard to monetize
2. lack of mature tooling (Unreal dropped Web support, Unity pretty much has just 1 FTE maintaining WebGL support, and Godot is still catching up)
3. mobile UX sucks (try playing a game in Safari on iOS)
not to say it isn't possible to make really cool games on the web. and some have been quite successful recently, like FNF. but it's a verrrrry tiny slice of the overall games market, and has been shrinking over time since the death of flash and the rise of mobile
1. hard to monetize
2. lack of mature tooling (Unreal dropped Web support, Unity pretty much has just 1 FTE maintaining WebGL support, and Godot is still catching up)
3. mobile UX sucks (try playing a game in Safari on iOS)
not to say it isn't possible to make really cool games on the web. and some have been quite successful recently, like FNF. but it's a verrrrry tiny slice of the overall games market, and has been shrinking over time since the death of flash and the rise of mobile