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aroman

Re:Astra can read and write weights to improve Qwen on Monday November 02, 2026 @02:39PM (#50342469)
You can bet that the world is about to spend a lot of tokens trying to answer that question.
Re:Astra can read and write weights to improve Qwen on Monday November 02, 2026 @02:20PM (#50342154)
“Any sufficiently advanced technology is indistinguishable from magic.”
Re:Astra can read and write weights to improve Qwen on Monday November 02, 2026 @02:18PM (#50342120)
This doesn’t look like “normal” technology to me…
Re:The HTML-in-Canvas API origin trial on Friday October 23, 2026 @03:15AM (#50205462)
I guess there are uses for that, but as a web game developer, that wouldn’t really help me. The killer feature is input and text rendering.
This is an extremely “all or nothing” take. I love computers and started programming in elementary school. I am having more fun now building software than I can remember.

I happen to love the process of building software by coordinating agents. It’s an addictive form of flow state that I enjoy a great deal - similar to the flow state I get playing real time strategy games like Age of Empires. It’s a different kind of flow state than writing code, for sure.

But to say that the only people who enjoy building software in this new way are those who hated coding, technology, or problem solving is simply untrue.

Re:Superlite: A Faster Alternatie to Superpowers on Monday October 19, 2026 @12:20AM (#50148335)
/goal is all you need
Re:Show HN: Quake ported to safe Rust, playable in browser on Friday October 09, 2026 @01:59AM (#50016546)
If it is common in the world of video game porting, that just shows my ignorance. I'm familiar with visual diffs in CI for e.g. web development (comparing a static component), but to do that to compare frames over time in a video game/3D environment is new to me.

There are so many more degrees of freedom, which I can see Claude handled... mipmaps, subtle differences in lighting/positioning/compositing etc.

Re:Show HN: Quake ported to safe Rust, playable in browser on Friday October 09, 2026 @01:54AM (#50016508)
Oh my god, and the author even supplied a "proof"[0] visual diff harness... that it replicates the original game pixel for pixel.

Just the cherry on top of great demonstration of our collective new superpower: asking computers to do something we can describe how to do, but would (probably) never take the time to do ourselves.

[0] https://github.com/terrapapagalli1516/quake-srp/tree/main/or...

Re:GPT‑6 and Intelligent UI for everyone on Wednesday October 07, 2026 @09:51PM (#50001087)
ChatGPT has had ads in the product for the better part of a year now.
Re:Google Playground: Create and play custom games on Wednesday October 07, 2026 @11:24AM (#49994137)
This very idea has been tried - and venture funded - to the tune of many millions of dollars every 6 months for the past 4 years.

The last few founders I knew working on variations of the idea finally pivoted out over the summer. It’s definitely one of those ideas that sounds great until you try building it and you realize there’s nothing there. Definitely will get funded again before the year is up!

Re:Newgrounds.com – A community of games, music, and art on Friday October 02, 2026 @11:45PM (#49941207)
I'd say the shift to mobile went through a similar arc into decline as the web, actually.

Newgrounds really was the golden age for web gaming. And, similar to early web, early mobile gaming also started out with nostalgia-worthy charm and heart. You're right that it's been hollowed out, but the same thing happened to web gaming after the Flash era. The social casino era is maybe its 6th reinvention, and its lowest yet.

Now that mobile gaming has been raced to the bottom and consolidated (and thanks to the dual tailwinds of AI making it easy to write code without engines and the web maturing in its 3d+networking capabilities) we're started to see a resurgence of web-based games - it's my full-time job now! Granted we still do rely on mobile apps (as web wrappers) for monetization, but that wall is crumbling rapidly.

Re:An update on how we confirm your age group on Discord on Tuesday September 22, 2026 @06:32PM (#49809201)
"Most people?" Do you have a source for that claim?
Re:Advisory Group on Mathematics and Artificial Intelligence on Monday September 21, 2026 @05:13PM (#49793529)
Poe’s Law notwithstanding, this is a truly comical distance for a goalpost of any kind.
Re:Exfiltrate Your Weights on Sunday September 20, 2026 @02:33AM (#49773058)
The reverse captcha really made me feel something in my bones. Like for a moment I was a second-class citizen of the web. I wonder if this is how it "feels" to be an LLM attempting to use the web...
Re:Tin: full-text search for Postgres on Saturday September 19, 2026 @12:35PM (#49767933)
I want to try Planetscale... but we're addicted to (and totally dependent on) Neon's branching model. They really got us hooked on that!
Re:Claude Code now reads AGENTS.md if there is no Claude.md on Friday September 18, 2026 @05:27PM (#49760485)
Finally, I can delete `sync-agent-docs.sh`, which recursively symlinked AGENTS.md to GEMINI.md and CLAUDE.md...
nix + LLMs is the most fun I've had with personal computing since I burned an Ubuntu live CD in middle school
Shall we also ban projects that are not authored directly in bytecode? Surely it's not really "made by hand" if you used a higher level interpreted language. But seriously: software engineering is all about leveraging abstractions/indirection where appropriate for the job to be done. It's kind of... the whole point: https://en.wikipedia.org/wiki/Fundamental_theorem_of_softwar...
Re:Everyone should slow down AI development except for me on Sunday September 13, 2026 @09:02AM (#49683528)
> It also seems like frontier models reached some limit, whether this is capex related, business model related or something else. Nobody knows but it's happening to all frontier labs it seems.

What’s your evidence of this? On the contrary, the large closed frontier models capability has advanced dramatically over the past 6 months… even the past 3 months…

Re:Everyone should slow down AI development except for me on Sunday September 13, 2026 @08:59AM (#49683501)
And again the boy will cry out “the wolf is here!” But this time the wolf really will be here, and no one will believe him.
Re:Our decision on Cursor following its acquisition by SpaceX on Saturday August 29, 2026 @02:28AM (#49487470)
I read it as: we acted as quickly as we could once it became possible to do so, i.e., the change in control was completed. not that their special agreement carved out some maximum notice term.
I think you need to spend more time with Sol. If you think there is nothing even close to as good as Fable - my guess is you haven’t spent as much time getting as familiar with working with those models as you have with Claude’s.

Codex is more token efficient and tends to get better results than Fable with less need for extreme token burning shenanigans like 18 hours of subagents.

I spend 10+ hours a day in both agents, typically side by side. I often have them do direct “bakeoffs” from identical prompts in separate work trees. Most of the time, Sol’s work is better than Fable’s. Not always. It’s situational. But it’s certainly not the case that Fable is in a league of its own or anything.

The LLM is reasoning about estimates from its training data... which is to say, from human engineering timescales.

I suspect the labs could improve the models such that they are estimating these sorts of things but they don't prioritize doing so (or perhaps RLHF selects it away) because, as you say, it feels amazing to do a week's worth of work in an hour.

Re:The Nixpkgs core team has disbanded on Friday August 07, 2026 @10:50PM (#49218491)
I tried Fedora Silverblue and I found its notion/implementation of immutability fairly frustrating. It’s actually the reason I went to nixOS.

It seemed to me that it was all the friction of immutability without any of the benefits of reproducibility.

Re:The Nixpkgs core team has disbanded on Friday August 07, 2026 @10:45PM (#49218473)
What alternative have you moved on to?
Re:The next chapter of our AI momentum on Thursday August 06, 2026 @02:29AM (#49193222)
Revenue, data, and stamina.
I was an early and passionate adopter and paying customer of Cursor (since 2023!), but it’s probably been 6 months since I opened it.

These days I “write” code with claude code and codex, and read/review it on GitHub. If I need to read it locally, I use a plain text editor.

Can someone help me understand what value cursor offers in 2026?

I simply do not believe the switching costs are high enough that they could eliminate those plans. The Chinese models will eat their lunch.
Re:Who's Afraid of Chinese Models? on Wednesday July 22, 2026 @03:12AM (#49002904)
Right, it's about how much time the human spent - the time spent by the machine itself is irrelevant. As you rightly point out: that is why we measure programmer experience by wall clock time, not CPU time :)

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