Democratizing game creation, that's the motivation they both shared.
No one is saying that Godot will merge with an ad company in X years, my entire original point is that taking on VC funding is what pushed the main vision of Unity's founders away from where it started.
Now you have the person who's title was "head of development" for Godot taking on the title of "CEO" of a profit VC funded entity and you really have trouble seeing any parallels?
Open Source is not a panacea for a project's leadership having shifting goals. It definitely doesn't hurt, but when you're talking about taking on incumbents like Unity and Unreal, it won't be easy to recover if "W4" starts losing focus because VCs want to do VC things.
Learn to read before typing.
An ignorant hardheaded fool, with head in the sand like an ostrich
vs
> An ignorant hardheaded fool, with head in the sand like an ostrich
You can tell who in this conversation has an intelligent take pretty easily.
Are you sure? Was Unity's team inspired to release an open-source game engine like Godot's team? This might seem like a nit-pick, but you do emphasize that their motives were _exactly_ the same.
It's hard to argue Godot will follow the same path as unity when Godot is open-source and Unity is not.