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Re:Ladybird: A new cross-platform browser project by iLoveOncall on Monday September 12, 2022 @11:01AM (#32811370)
> If Linux could, I don't see why a new browser can't.

The comparison doesn't make sense.

Linux was not released in 2022, competing against 2022's Windows, it was released in 1991, competing with the technology at the time, and has since evolved and grew progressively, as the competition evolved and grew.

Releasing a new browser in 2022, competing against 2022's Chrome and Firefox, is a way bigger task (not that it's their goal).

Re:Ladybird: A new cross-platform browser project by sterlind on Monday September 12, 2022 @11:17AM (#32811643)
I think their goal is to make a browser as usable as SerenityOS itself - that is, not for everything, not for the long tail, but for a big enough chunk of things to be fun to drive and hack on.
Re:Ladybird: A new cross-platform browser project by pessimizer on Monday September 12, 2022 @01:10PM (#32813332)
> competing with the technology at the time

The competition at the time was also cutting edge at the time, the result of billions of dollars of investment over decades, and Linux was nothing. There's no reason that your argument couldn't have been made in 1991. Why, specifically, would it have been a bad argument in 1991, since we now know it would have been?

Re:Ladybird: A new cross-platform browser project by iLoveOncall on Monday September 12, 2022 @01:32PM (#32813771)
> The competition at the time was also cutting edge at the time

I don't deny that, but just the feature gap was a lot less compared to what it is now.

We're talking about a time where video games were made by teams of 5 people, not 500.

If the cutting edge technology is using a rock on a stick and you're using a rock, it's easier to catch up than if you're using a rock and they already have tree cutters working on nuclear energy.

Re:Ladybird: A new cross-platform browser project by pessimizer on Monday September 12, 2022 @03:29PM (#32815561)
Rocks and sticks are things that people find on the ground. Computing and operating system design was in 1991 a deep science/craft/industry that had been developed and implemented over many decades by thousands of people employing billions of dollars worth of resources.

Related: are you trying to make an argument that a small team or a single person shouldn't try to write a video game in 2022?