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Re:Gabe Newell: Game "Piracy Isn't About Price" by mikeash on Saturday November 26, 2011 @10:58AM (#3279993)
I'm not sure what to make of that. On one hand, having 90+% of people download but not buy seems awful. On the other hand, this process is essentially the shareware model even if it doesn't use that word, in which case a 6.5% conversion rate is extremely good.
Re:Gabe Newell: Game "Piracy Isn't About Price" by apotheon on Sunday November 27, 2011 @07:28PM (#3283870)
If you get fifteen times as many people downloading as otherwise would have, and 90% of the people who download haven't paid for it (yet), you still come out ahead. There's nothing awful about a business model like that, period. Never judge a business model by a single metric without context like "90+% of people download but not buy".