Re:Rendering my (billiard) balls in a fragment shader
by prox on Sunday September 11, 2022 @05:10AM
(#32798071)
So you are a veteran, compared to me, just started this year, really reminded why I should have been more observant in math class :)
The resources are really good, hadn’t found something like that yet!
https://duckduckgo.com/?q=opengl+orange+book
Also the quick reference card helps
https://duckduckgo.com/?q=glsl+quick+reference&t=h_&ia=web