Re:Inter-brain sync occurs without physical copresence durin...
by ben_w on Wednesday August 31, 2022 @01:43PM
(#32665741)
Back when I was in game dev, I really wanted to find a way to make them fun even when you lost. I never managed to grok that magic, but I did see it in e.g. Settlers of Catan.
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Re:Inter-brain sync occurs without physical copresence durin...
by mym1990 on Wednesday August 31, 2022 @01:54PM
(#32665882)
This becomes a different beast when you introduce competitive play. In non-ranked there is this feeling of freedom to try new things, have fun, etc... but in ranked it feels like things are on the line(despite those things being so trivial as a few points up or down).
Settlers is so fun because you really feel like you're on a journey the whole game, and while it is nice to win, you remember the interactions and experiences in the game as the valuable thing(IMO).
Re:Inter-brain sync occurs without physical copresence durin...
by andrepd on Wednesday August 31, 2022 @03:32PM
(#32667189)
Unless the dice fuck you over extra hard x)
Re:Inter-brain sync occurs without physical copresence durin...
by rintakumpu on Wednesday August 31, 2022 @05:03PM
(#32668323)
Play with a deck of cards instead of dice! 36 cards, six sevens, five eights and sixes and so on.
Re:Inter-brain sync occurs without physical copresence durin...
by andrepd on Thursday September 01, 2022 @07:07AM
(#32674719)
I actually did a similar thing using a python script! shuffle(all_combinations[: -10]), and repeat forever. Change the -10 to whatever you want: take everything and you've got your solution, put -35 and you've got random dice again. -10 is a nice middle term, also avoids that at the end of the deck results become too certain.
Re:Inter-brain sync occurs without physical copresence durin...
by jack_pp on Wednesday August 31, 2022 @05:55PM
(#32668855)
How is that supposed to help? A bad run is a bad run no matter the randomizer. Also cards need to be shuffled which wastes time if done correctly
Re:Inter-brain sync occurs without physical copresence durin...
by ben_w on Wednesday August 31, 2022 @06:26PM
(#32669142)
A deck of cards behaves the way the gambler's fallacy expects everything to behave: after enough bad luck, you're sure to get a good result.
Re:Inter-brain sync occurs without physical copresence durin...
by samatman on Wednesday August 31, 2022 @07:17PM
(#32669599)
I've taken to calling that the gambler's fallacy fallacy: the misapprehension that a randomness can only arise in situations where the events are uncorrelated. The randomness in Tetris is another good example: when you think you're due for an I, you actually are.