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Re:Godot 4.0 will discontinue visual scripting by aaronfranke on Wednesday August 24, 2022 @06:41PM (#32586784)
> because there are no generic collections.

Not true, in Godot 4 you can do `Array[Node]` to have a typed array of nodes, replace Node with your type of choice.

Re:Godot 4.0 will discontinue visual scripting by zubspace on Thursday August 25, 2022 @12:10AM (#32589388)
Wow, I completely missed that one! [1]

Thanks for pointing that out. You just improved my life :)

[1] https://godotengine.org/article/gdscript-progress-report-fea...