It is far from obvious to me.
It would be useful to know what brands to avoid.
Though it was a little frustrating to me that I had to monitor shop in the first place. I bought an MBA to start some iOS projects. I wanted to use my still great 1080 IPS Dell screen that I had used for years with Windows and Linux. But MacOS looked absolutely horrid on it. I know MacOS prefers higher resolution screens, but I was surprised it couldn't manage to handle a ridiculously common resolution.
Of course, I avoid HDMI like the plague. I only use DisplayPort unless I have no other option, and then I don't hold out much hope that the display maker did anything right.
However, I think the original complaint is still valid. No highly-technical one-off solution solves the fundamental issue of general usability.
This is not to say I couldn't learn, if forced to. That's what happened when I started using windows, Linux, and Android after all.
For general usability you need agreement on one way of doing something. Cars are this, you can drive pretty much any car because of the standard way the interface is put together.
My main issue with people responding to any criticism of Apple is that Apple fans (especially hardcore) can't accept that the Mac OS/iPhone interface isn't perfect and doesn't work for everyone.
Job's insistence on a one button mouse for decades, then a one button phone bordered on the absurd as devices grew in capability. Yet it did serve a portion of the market well enough. Even if it kept advanced features virtually impossible to discover with being taught. Doubtful my boomer parents will ever learn swipe gestures, yet my 4yo is doing them now.
Not a great solution though - seems like a UI option to turn this off if it is as widespread as it seems.