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Re:Win32 Is the Only Stable ABI on Linux? by bayindirh on Tuesday August 16, 2022 @02:46AM (#32479880)
> Don't forget that millions of game devs successfully build and launch games for iOS.

With XCode, and tons of visual tools which abstract the OS and device to a great extent, making it almost invisible.

> The PS4 is literally FreeBSD.

Which is also shipped with nice SDKs for everything and anyhting related to PS4.

Re:Win32 Is the Only Stable ABI on Linux? by pjmlp on Tuesday August 16, 2022 @05:50AM (#32480912)
Same can be applied to GNU/Linux and most studios just don't care.
Re:Win32 Is the Only Stable ABI on Linux? by bayindirh on Tuesday August 16, 2022 @06:34AM (#32481173)
Yeah, instead of SDL + OpenGL/Vulkan, game studios use DirectX + NVIDIA Game Works, which provides a nice, cozy walled garden and vendor lock-in.

Win-Win for Microsoft and NVIDIA.

Again, it's just market powers and path of least resistance. It's not technical.

Re:Win32 Is the Only Stable ABI on Linux? by pjmlp on Tuesday August 16, 2022 @06:39AM (#32481195)
Of course it is not technical, there is no money to be made for most game studios.