Re:The hacking of Starlink terminals has begun
by 14 on Friday August 12, 2022 @12:25PM
(#32440795)
Xbox 360 had the reset glitch hack where if you powered cycled the chip at the exact right timing you could run unsigned code. It required a small mod chip soldered to some of the smallest points on the motherboard that I have ever soldered. Different versions of the 360 worked better but most worked even if it took a minute or so before the glitched worked and booted into custom firmware. Mine worked really well and booted first try almost every time. I was very proud to successfully install it and watch my 360 boot into fsd a custom OS that allowed me to play all my games from a HDD.
[ Parent
| on HN ]
Re:The hacking of Starlink terminals has begun
by swanee on Friday August 12, 2022 @03:43PM
(#32443055)
The newest glitch hack v3 is really cool in that it uses the 360 southbridge to do the glitching without a external mod chip.
Re:The hacking of Starlink terminals has begun
by ThrowawayTestr on Friday August 12, 2022 @01:38PM
(#32441699)
That's what I was thinking of, the 360 not the Switch.
Re:The hacking of Starlink terminals has begun
by bri3d on Friday August 12, 2022 @02:26PM
(#32442219)
Yep - the Switch had an issue in the mask ROM / first stage bootloader too, but it was a traditional software one, where the recovery mode bootloader passed an unverified length to a memcpy and smashed the stack.
Re:The hacking of Starlink terminals has begun
by ThrowawayTestr on Friday August 12, 2022 @09:34PM
(#32446068)
I love that buffer overflows remain a tried and true method of hacking even with of all our modern technology.