But if we zoom in from the architecture to the individual lines of code, Rust is more of a mix of functional and imperative styles. Rust's iterators can be fairly pleasant for working with lazy streams. Closures are more of a mixed bag. This is partly because closures need to worry about ownership, which complicates things by splitting closures up into Fn, FnOnce and FnMut. And each closure is a separate anonymous type. So, yeah, Rust supports quite a few useful things with closures. But as your example shows, the type declarations can quickly become intolerable.
So my strategy is to go with the flow, and keep things simple. I only bring out the heavy type declarations on special occasions, when they provide a big payoff. Otherwise I keep things as simple and boring and concrete as I can.
There are a few popular Rust libraries which make very heavy use of generics. I find that this sometimes backfires, making those libraries slower to compile and harder for me to understand.
I wanted to write some helper functions that applied an argument to a closure and I got this code
needless to say, Rust doesn't do automatic currying or any advanced functional language tricks so it's just painful to write the same type of code