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Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by ProAm on Wednesday August 03, 2022 @02:36PM (#32335294)
Moonshots. And Apple is never first to market with anything. They take ideas that have traction and marketplace and then try to build a better one. The car wont make it because there is not a a successful industry to steal from yet. They have a chance with AR, but there is not enough adoption yet for Apple to be successful here yet (And apple is terrible with gaming).
Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by skellera on Wednesday August 03, 2022 @02:46PM (#32335382)
AR isn’t only gaming. It’s to become the interface for a person’s world, instead of just the internet. It’s an extremely powerful position to influence what someone sees everywhere they look.

This is why companies are trying to break into it. Hardware is the main gap at the moment but Apple is the best hardware manufacturer in the world. The M chips are a step in this direction (high performance, low power).

Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by ProAm on Wednesday August 03, 2022 @02:59PM (#32335521)
> AR isn’t only gaming

100% but Apple always follows others leads and then makes a better product. Right now AR/VR leans heavily into gaming as for the audience is already built in. AR has so many applications I think eventually it will destroy the VR market usability wise. Im just saying for Apple it stands a better chance than their car efforts.

Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by acdha on Wednesday August 03, 2022 @03:34PM (#32335865)
That's a common take but I think it's based more on PC/Android fans looking for an easy dismissal than any serious understanding of the history of the field. You saw this a lot when the iPod or, especially, iPhone came out which both ignored the degree to which devices were substantially different from other ones and, especially, that there were older experiments going back to the 1990s or even 1980s but that they chose not release products which were seriously compromised by the hardware.

In the case of VR/AR, we know Apple has been working on VR products since at least the early 90s but those never made it very far other than a few things like QuickTime VR. As we can see from the rest of the field it was only until the last half-decade that people were getting things like the visual quality or especially latency to acceptable levels and battery life / weight still seem to be a substantial problem.

Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by threeseed on Thursday August 04, 2022 @12:18AM (#32339324)
> Right now AR/VR leans heavily into gaming as for the audience is already built in

If you look at the numbers for VRChat it shows there is a market outside gaming.

https://steamcharts.com/app/438100

Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by cercatrova on Wednesday August 03, 2022 @02:51PM (#32335439)
> It’s to become the interface for a person’s world, instead of just the internet

I imagine you will still use the internet in AR, otherwise how will you get information? What you probably meant is a web browser on desktops and phones.

Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by sentrms on Wednesday August 03, 2022 @02:46PM (#32335383)
This is the correct take. True innovation (the uncanny valley stage) is left to pioneers. Apple will spot trends with potential and claim to be the innovator. It would show courage and humility to acknowledge this, but I understand it doesn't fit their PR narrative.
Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by astrange on Thursday August 04, 2022 @12:18AM (#32339322)
Wireless earbuds and ARM64 desktop computers look like new products to me.
Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by sentrms on Friday August 05, 2022 @05:08AM (#32353538)
Wireless earbuds did not originate from Apple, neither did desktop ARM. First True Wireless Earbuds are probably the Japanese Onkyo W800BT (2015) Windows Surface / Windows RT was the first major ARM based desktop/laptop consumer device (2012)
Re:Apple’s Hot iPhone Quarter Masks a Behind-the-Scenes Slow... by astrange on Friday August 05, 2022 @03:24PM (#32360767)
I said ARM64. Surface is not a desktop computer as it’s not fast enough.