Re:Godot 4.0 development enters feature freeze ahead of the ...
by Mikeb85 on Thursday July 28, 2022 @04:14PM
(#32269562)
> It's certainly easier for devs coming from C++ or Java than "weird python-like scripting language that we had to invent and are now stuck with".
??? You can do everything in Godot in C++...
And GDScript isn't exactly a 'weird' language, it's downright ordinary in terms of semantics and features. The feature is that it's part of the engine and maps directly to C++ methods in the game engine...
??? You can do everything in Godot in C++...
And GDScript isn't exactly a 'weird' language, it's downright ordinary in terms of semantics and features. The feature is that it's part of the engine and maps directly to C++ methods in the game engine...