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Re:Logistics, How Did They Do It, Part I: The Problem by dEnigma on Tuesday July 26, 2022 @02:17PM (#32241836)
Foxhole was also the first thing that popped into my head. I'm not sure how "realistic" you can call it, but there are certainly some interesting interactions/dynamics displayed when it comes to logistics.

https://store.steampowered.com/app/505460/Foxhole/

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