…rather than having to worry about preloading all of my UI images
Something like this may work:
$("#blob").bind("load", function () {});
or even:
body { display: none; }
<body onLoad="$("body").fadeIn();">
But most of all, I will miss performance. Yeah, Flash is buggy/slow/memory hog blahblahblahblah. But have you tried doing anything graphically complex in HTML5? Holy shit, your processor will scream. Things that Flash used to laugh at will bring Chrome to its knees. Don't get me started with IE.
Not on a Mac. Even a freaking side banner will make the CPU spike. There are a few cases where it is slower, but it's rare and we can all help optimize.
HTML5 is particularly not ready on mobile. For example...don't use gradients, since they kill performance. Oh, and don't use opacity either, since that also kills performance. Seriously? I need to build a UI that doesn't use opacity animations? FFFfffuuuu--
Android or iOS? I'm actually pretty impressed with the hardware accelerated effects I can get in iOS if I don't do much stuff at the same time.
If it's vector, it can be done with SVG/CSS3
…drop shadow filters…
box-shadow?
…and blur filters
Canvas?
http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.h...
I will miss masks (of any arbitrary shape)
PNG with alpha?
…rather than having to worry about preloading all of my UI images
or even: But most of all, I will miss performance. Yeah, Flash is buggy/slow/memory hog blahblahblahblah. But have you tried doing anything graphically complex in HTML5? Holy shit, your processor will scream. Things that Flash used to laugh at will bring Chrome to its knees. Don't get me started with IE.Not on a Mac. Even a freaking side banner will make the CPU spike. There are a few cases where it is slower, but it's rare and we can all help optimize.
HTML5 is particularly not ready on mobile. For example...don't use gradients, since they kill performance. Oh, and don't use opacity either, since that also kills performance. Seriously? I need to build a UI that doesn't use opacity animations? FFFfffuuuu--
Android or iOS? I'm actually pretty impressed with the hardware accelerated effects I can get in iOS if I don't do much stuff at the same time.
Check this link:
http://mir.aculo.us/2010/06/04/making-an-ipad-html5-app-maki...