Re:Practical Real-Time Hex Tiling
by teej on Monday July 18, 2022 @01:23PM
(#32140787)
You may also enjoy this post originally from The Witness game dev blog: The Nebraska Problem. Itβs about how to arrange a series of sprites to avoid visible seam patterns in between them.
https://news.ycombinator.com/item?id=7692332