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Re:How to Animate Multiplayer Cursors by Aeolun on Tuesday July 05, 2022 @08:51PM (#31995547)
You could, but I think for most web applications the authors wouldn’t think about binary encoding. So you’d end up with something like:

  {“x”:50,”y”:56}
Encoded as a UTF8 string, which is 15 bytes, x100 is 1.5kb/second/participant.

Ok, I guess that’s still not that much.

Re:How to Animate Multiplayer Cursors by Etherlord87 on Thursday July 07, 2022 @07:37AM (#32012681)
So you implement spline logic rather than a byte stream? Doesn't make sense to me.
Re:How to Animate Multiplayer Cursors by ec109685 on Tuesday July 05, 2022 @11:53PM (#31996504)
That’ll get compressed a bit too.