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Re:How to Animate Multiplayer Cursors by HWR_14 on Tuesday July 05, 2022 @08:34PM (#31995444)
You're confusing latency with throughput.

I don't need to reliably send the TCP packets in 33 ms. I just need to be able to start sending a packet every 33ms. Assuming sending, acking, etc is non blocking and uses few enough resources asynchronously it's fine.

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