Re:How to Animate Multiplayer Cursors
by HWR_14 on Tuesday July 05, 2022 @08:34PM
(#31995444)
You're confusing latency with throughput.
I don't need to reliably send the TCP packets in 33 ms. I just need to be able to start sending a packet every 33ms. Assuming sending, acking, etc is non blocking and uses few enough resources asynchronously it's fine.
I don't need to reliably send the TCP packets in 33 ms. I just need to be able to start sending a packet every 33ms. Assuming sending, acking, etc is non blocking and uses few enough resources asynchronously it's fine.