Re:Web3 is the big idea customers didn’t ask for?
by swalsh on Wednesday June 29, 2022 @12:51PM
(#31922709)
Each generation of tech seems to take 3-4 years, and I think we're 2 generations away when I map out a roadmap of needs (which I might be completely wrong about). So 6-8 years? My own personal opinion.
Re:Web3 is the big idea customers didn’t ask for?
by axg11 on Wednesday June 29, 2022 @01:00PM
(#31922825)
The early "killer" products and projects are there, but most people are looking in the wrong places (DeFi). Some examples below.
Consumer apps:
- STEPN
- Superlocal
The future of brands (NFTs):
- Doodles
- BAYC
Science funding:
- VitaDAO
- Molecule
- HairDAO
Re:Web3 is the big idea customers didn’t ask for?
by smolder on Wednesday June 29, 2022 @01:22PM
(#31923097)
NFTs and particularly BAYC being a killer anything is hilarious to me. I wouldn't pay $5 for a thousand such ape drawings, and suspect most others wouldn't either.
Re:Web3 is the big idea customers didn’t ask for?
by mysore on Wednesday June 29, 2022 @01:09PM
(#31922941)
if BAYC is a killer app then web3 is doomed.
Using NFTs to enforce digital scarcity and 'ownership' of content can be cool.
but the idea of a exclusive social club where you can only get into by buying a million dollar avatar is a little ridiculous. IF they actually had good content in the group that would make sense but it seems to be mostly an MMO
the pictures dont even have any taste and the whole thing feels overly commercial and reeks of group-think.
Because right now the web3 ecosystem seems to cut directly against the ethos of "build stuff that solves a problem for your users". It seems like it's becoming increasingly insular for who its solving problems for - namely other people building things in the web3 space.
Like imagine its the 1980s and the industry decided it was stupid to build a home computer because we didn't have X Y or Z built yet so these machines are for computer enthusiasts, scientists, and researchers ONLY.