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Re:Show HN: Pathfinding Visualizer by BatFastard on Saturday June 25, 2022 @12:50PM (#31876754)
Makes me wonder why anyone would use anything but A* or greedy algorithm. Fun to play with and watch!
Re:Show HN: Pathfinding Visualizer by littlestymaar on Saturday June 25, 2022 @04:44PM (#31878584)
Factorio had a blog post a while ago explaining why basic A* didn't work for them. On my phone right now so I can't find it easily but I'm pretty sure it was posted in HN.

Edit: found it. https://news.ycombinator.com/item?id=21294354